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Pips Answer for Sunday, August 31, 2025

Complete NYT Pips puzzle solution with interactive board and expert analysis.

Progress 0/4 dominoes
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10
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Click a domino below or a cell on the board to reveal

Expert Puzzle Analysis

Deep insights from puzzle experts

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Nyt Pips easy answer for 2025-08-31

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10
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Answer for 2025-08-31

I approached the August 31st Pips set by Ian Livengood and Rodolfo Kurchan with my usual strategy: find the anchors first. In the Easy puzzle, the 'Sum 10' region at [2,1] and [2,2] was my immediate target. Looking at my available dominoes, I saw the [5,6] and [5,2].

To hit a 10 with just two cells, I needed two 5s or a 4 and a 6. The solution path revealed itself once I placed the [5,2] and [5,6] tiles so their 5s sat in those sum cells. Moving to the

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Nyt Pips medium answer for 2025-08-31

>4
>6
>6
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Answer for 2025-08-31

Medium puzzle, the 'Greater than 6' and 'Greater than 4' constraints acted as the walls of the maze.

I knew the [1,6] and [5,4] tiles had to be the workhorses there. The 'Equals' region at [2,0] and [2,1] meant those two cells had to be identical, which narrowed down my placement of the [2,1] tile significantly.

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Nyt Pips hard answer for 2025-08-31

0
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5
24
13
4
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0

Answer for 2025-08-31

Finally, the Hard puzzle was a beautiful challenge. I started with the 'Sum 0' regions at [0,6] and [6,2]. These are gifts because they have to be the 0-pip sides of tiles like [1,0] or [4,0].

Then I tackled the massive 'Sum 24' constraint across four cells. To get to 24 with four cells, you need an average of 6 per cell. This essentially forced the [6,6] and other high-value pips like the 6 from [4,6] or [5,6] into that specific area. Once the high numbers were locked in, the 'Sum 5' and 'Sum 4' regions fell into place like a zipper closing up.

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What I Learned

This puzzle set really reinforced how 'Empty' cells and 'Sum 0' cells are the most powerful starting points. They act as fixed constants that dictate where the zero-value ends of dominoes must go. I also learned a lot about the 'Sum 24' pattern in a 4-cell region.

In a game where the highest pip is 6, a sum of 24 is the maximum possible value for 4 cells (6+6+6+6). This is a 'maximum constraint' that leaves zero room for error, making it much easier to solve than a smaller sum like 12 which has dozens of combinations. I also found the 'Equals' region spanning across different dominoes to be a clever way to link the movement of the entire board together.

Frequently Asked Questions

What does an 'Empty' region mean in Pips?
An 'Empty' region means those specific grid coordinates do not contain any pips, but they are still part of a domino. You must place a tile there so that its blank side (if it has one) or a zero-pip side aligns with that spot, or the puzzle rules might define it as a void space depending on the specific layout.
How do you handle 'Greater than' targets like in the Medium puzzle?
When you see a target like 'Greater than 6' for two cells, you should immediately look for your highest-value dominoes. In this case, combinations like 3+4, 5+2, or 6+1 are your starting points. It's usually a hint to keep your low-value tiles like [1,0] or [2,1] far away from those regions.
Why is the 'Sum 24' in the Hard puzzle so important?
It is a bottleneck. Because 24 is the highest possible sum for 4 cells (4 cells times 6 pips), it forces every single cell in that region to be a 6. This tells you exactly where the [6,6] tile and the 6-ends of other tiles must be placed, which helps clear out the rest of the board.
What is the best way to start a Hard Pips puzzle?
Always look for the extremes. Sums that are very high (like 24) or very low (like 0 or 4) limit the mathematical possibilities. Once you fill those in, the remaining dominoes have fewer places to go, and the logic becomes much clearer.