Pips Answer for Sunday, August 31, 2025
Complete NYT Pips puzzle solution with interactive board and expert analysis.
Click a domino or a cell to reveal the answer
Solution & Analysis
Complete answers and solving insights for 2025-08-31
NYT Pips easy answer for 2025-08-31
NYT Pips easy answer for 2025-08-31
Complete answer for 2025-08-31 (Easy)
I approached the August 31st Pips set by Ian Livengood and Rodolfo Kurchan with my usual strategy: find the anchors first. In the Easy puzzle, the 'Sum 10' region at [2,1] and [2,2] was my immediate target. Looking at my available dominoes, I saw the [5,6] and [5,2].
To hit a 10 with just two cells, I needed two 5s or a 4 and a 6. The solution path revealed itself once I placed the [5,2] and [5,6] tiles so their 5s sat in those sum cells. Moving to the
NYT Pips medium answer for 2025-08-31
NYT Pips medium answer for 2025-08-31
Complete answer for 2025-08-31 (Medium)
Medium puzzle, the 'Greater than 6' and 'Greater than 4' constraints acted as the walls of the maze.
I knew the [1,6] and [5,4] tiles had to be the workhorses there. The 'Equals' region at [2,0] and [2,1] meant those two cells had to be identical, which narrowed down my placement of the [2,1] tile significantly.
NYT Pips hard answer for 2025-08-31
NYT Pips hard answer for 2025-08-31
Complete answer for 2025-08-31 (Hard)
Finally, the Hard puzzle was a beautiful challenge. I started with the 'Sum 0' regions at [0,6] and [6,2]. These are gifts because they have to be the 0-pip sides of tiles like [1,0] or [4,0].
Then I tackled the massive 'Sum 24' constraint across four cells. To get to 24 with four cells, you need an average of 6 per cell. This essentially forced the [6,6] and other high-value pips like the 6 from [4,6] or [5,6] into that specific area. Once the high numbers were locked in, the 'Sum 5' and 'Sum 4' regions fell into place like a zipper closing up.
What I Learned
This puzzle set really reinforced how 'Empty' cells and 'Sum 0' cells are the most powerful starting points. They act as fixed constants that dictate where the zero-value ends of dominoes must go. I also learned a lot about the 'Sum 24' pattern in a 4-cell region.
In a game where the highest pip is 6, a sum of 24 is the maximum possible value for 4 cells (6+6+6+6). This is a 'maximum constraint' that leaves zero room for error, making it much easier to solve than a smaller sum like 12 which has dozens of combinations. I also found the 'Equals' region spanning across different dominoes to be a clever way to link the movement of the entire board together.
Frequently Asked Questions
What does an 'Empty' region mean in Pips?
How do you handle 'Greater than' targets like in the Medium puzzle?
Why is the 'Sum 24' in the Hard puzzle so important?
What is the best way to start a Hard Pips puzzle?
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